To be continued, つづく
Ustwo Games
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King / Activition
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Double Negative
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Trinity College Dublin
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University of Bari
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Senior Game Programmer on Alba Wildlife Adventure (iOS, Mac, tvOS). From late prototype to ship; worked on core modules, animation, dialog, cinematic and gameplay systems.
Resources:
* Alba Wildlife Adventure (Shipped on Apple Arcade, PC)
* MCV Develop 28 days Later interview
Senior Gamplay Developer, Call Of Duty IP Prototype. Worked across areas AI, Physics, Animation, Gameplay, Optimization on Core Game such as NPC, Power Ups, Scoring, Physics Toys, Elemental systems and Through the “Gun Experience Features”.
Senior Game Developer, Farm Adventures. Responsible for Gameplay feature and engine features in the metagame 3d World from pre-production to soft launch.
Game Developer on Farm Heroes Saga. Developed live ops mode and gameplay features. Contribute automating content pipeline.
Resources:
* Farm Heroes Saga ( Live )
* Farm Adventures (Soft Launched, Unpublished)
* Call Of Duty Prototype ( Unpublished )
R&D developer
Improved in-house core tools:
Resources:
* ShowReel ( Password On Request )
* GPU-Acceleration For Hair Simulation & Rendering | GTC 2013
* FxGuide, Legend or truth, the VFX of Hercules
* Grooming a lion for Hercules, ACM SIGGRAPH 2014
Dissertation: Gestural Interface with a projected display game
Resources:
* ShowReel
* Gestural Interface with a projected display game (Dissertation)